A downloadable game

This game is a short demo. It incapsulates our team's capstone project for DePaul Game Design. Our focus was on creating an unsettling environment to explore with the visual trappings of the PS1. Run, jump, and slide through the final city as it is imminently destroyed. Will you put the final nail in the coffin or side with humanity?


TEAM:

Ryan AyersProgrammer

Nick Filippo - Environment Design

Zack French - Composer / Audio Design

Teodoro "Jay Jay" Santiago - Level Design / Narrative Design

Steve SchulteProducer/ Environmental Artist 

Serenity SimpsonCharacter Artist

Samuel WoodkaLead Designer / QA

Steven Tzveyn - Narrative Design / Writer

Zuriel ZavalaLead Programmer


Download

Download
Monad_Demo.zip 259 MB

Development log